The Museum of Modern Art is a temple of useful design. It has sponsored chair-making competitions, turned a vacant lot into a showcase of prefabricated housing and exhibited paper clips as if they were Rothkos. Its retail1 arm, the MoMA Store, is filled with beautiful but sensible objects.
现代艺术博物馆(Museum of Modern Art,简称MoMA)是实用设计的殿堂。它赞助过椅子制作比赛,将一块空地变成活动板房的陈列场,还展出过回形针,仿佛它们是罗斯科(Rothko,抽象表现主义艺术家——译注)的作品似的。在其零售部门MoMA艺术品商店(MoMA Store)里,摆满了美观而实用的物件。
So I was surprised to find the Helicone among the store’s spring introductions.
所以,当我发现MoMA艺术品店推出的一款春季新品竟然是螺旋松果(Helicone)时,我很惊讶。
The Helicone is made of paddle-shaped wood pieces arrayed around a metal rod. Depending on which way you spin it, the pieces rearrange themselves into two shapes: a helix and something like a pine cone2.
螺旋松果是由桨形木片围绕着金属棒排列而成。根据不同的旋转方式,木片会排列成两种不同的形状:要么变为螺旋,要么形似松果。
This is to say that the Helicone is delightful3 to look at and manipulate, but has no obvious purpose.
也就是说,螺旋松果虽然赏心悦目,把玩起来乐趣十足,但是却没有明显的用途。
Ditto for the Crookes Radiometer, which MoMA also just began selling. An updated version of a late-19th-century invention, it is a glass globe encasing thin squares of mysteriously whirling metal. (The effect depends on the way the squares respond to light). Looks: 10; utility: questionable4.
MoMA即将开售的另一件新品,是克鲁克斯辐射计的仿照版(Ditto for the Crookes Radiometer),模仿19世纪末的一项发明制作而成,外面是一个玻璃球,里面包裹着旋转的超薄方形金属片,颇具神秘感(其视觉效果取决于方形金属片对光线的反应)。美观度:10分;实用度:有待商榷。
“Do my eyes deceive me,” I asked Emmanuel Plat, the museum’s director of merchandising, “or are these executive toys?”
“我没看错吧,”我问博物馆采购总监伊曼纽尔·普拉特(Emmanuel Plat),“难道这些是办公室玩具(executive toy)?”
Mr. Plat is French, but he had no trouble understanding my question. In French, the phrase is “gadget5 de bureau.” In German, it is “managerspielzeug.”
普拉特是法国人,但是他听得懂我的问题。办公室玩具“在法语中称为gadget de bureau,在德语中称为managerspielzeug。”
“They have something poetic6 about them,” he said of both.
“它们蕴含着某种诗意。”他这样形容那两件设计。
In any language, “executive toy” refers to an object that sits on a desk in a workplace or home office and is fiddled7 with. One thinks of Magic 8 Balls delivering gnomic messages. Or Zen gardens with little rakes. Or Newton’s Cradle, a row of dangling8 metal spheres that knock against one another, sending the end members flying in demonstration9 of Newton’s law of conservation of momentum10.
在任何语言中,“办公室玩具”都是指摆放于(工作场所或家庭办公室的)办公桌上、用于把玩的物件。说起办公室玩具,人们想到的是能够占卜吉凶的魔法8号球(Magic 8 Ball,里面装满蓝色液体,还有一个窗口,通过它可以看到一个漂浮在液体中的多面体,每一面上都是一个问题的答案——译注);或者桌上禅园(Zen Garden,在小盒子里摆上石头、沙子和小耙子,需要放松的时候只要拿起小耙子在沙子上轻轻移动即可——译注);或是牛顿摆(Newton's Cradle)。牛顿摆是一排悬挂的金属球,它们互相碰撞,将末端的球弹出,展示了牛顿动量守恒定律。
Far from lacking functionality, such objects are said to offer diversion, provoke dialogue and relieve stress.
据说,这些物件远非缺乏用途的摆设,它们能够转移注意力,引起对话,缓解压力。
But wait. Don’t executives have email for distraction11 now? Isn’t Twitter enough of a conversation starter? Doesn’t a treadmill12 workstation alleviate13 tension?
不过等等。上班族不是可以查看邮件来转移注意力吗?难道Twitter还不足以引起对话吗?难道在跑步机上健身就不能缓解紧张的情绪吗?
And how much longer will the roomy executive desk be supporting tchotchkes before it gives way to the communal14 worktable or cubicle15 farm? Even now, bosses are laboring16 alongside their subordinates in the people’s republics of architecture studios and tech start-ups. At some point we may all be working on our sofas. (As I type this, I'm lying in bed.)
再说,宽敞到足以摆放玩具的办公桌用不了多久就得退出历史舞台,让位给公共办公桌或者小隔间了。即使是现在,在实行“人民民主制度”的建筑工作室和科技初创企业,老板们都已经在跟着下属一起劳动了。有些时候,我们都得在自己的沙发上工作。(我在打这些字的时候,正躺在床上。)
Why are executive toys still around?
为什么办公室玩具依然存在呢?
Adrienne Appell, a representative of the Toy Industry Association, which is holding its annual Toy Fair in New York starting Feb. 14, sees nothing incongruous about desktop17 gewgaws in the digital age.
玩具行业协会(Toy Industry Association)自2月14日起,在纽约举办了年度玩具展(Toy Fair)。该协会的代表阿德里安娜·阿佩尔(Adrienne Appell)认为,办公室玩具可以在数字时代中生存,其实不足为奇。
“With today’s extended work hours, multiple screens and multiple devices, it’s even more important for people to step back and take that moment to de-stress,” she said.
“现在工时很长,屏幕多,设备也多,所以对于人们来说,能够退后一步,享受片刻的轻松,甚至是更加难能可贵的。”她说。
Scott G. Eberle, vice18 president for play studies at the Strong museum in Rochester, said another benefit of desktop toys is the way they lull19 you into a meditative20 state.
斯科特·G·埃伯利(Scott G. Eberle)是罗切斯特(Rochester)斯特朗国家玩具博物馆(Strong museum)的副馆长,负责研究玩具。他表示,办公室玩具另一个好处是,它们能诱导你进入冥想状态。
Mr. Eberle, who edits the Strong’s American Journal of Play and has written extensively on subjects like daydreaming21, sees creative value in objects like Newton’s Cradle, which enact22 physical laws in mysterious, implacable ways. The detachment that comes from watching them is fertile soil for thought.
埃伯利(Eberle)是《斯特朗美国玩具杂志》(Strong’s American Journal of Play)的编辑,撰写过大量关于白日梦等话题的稿件。他认为,牛顿摆能够以神秘、客观的方式展示物理定律,像这样的物件具有创意价值。观察它们时,你可以体会到超脱感,这种超脱感为灵感的滋生提供了肥沃的土壤。
“Ideally, you need to move yourself into a state where your mind is offline,” he said, adding that lava23 lamps, plasma24 globes and fish tanks provide similar services.
“在理想情况下,你需要让自己的精神转入离线的状态。”埃伯利表示。他还补充说,熔岩灯、等离子灯和鱼缸也有类似的效果。
In the case of the Magic 8 Ball, where 20 seer-like phrases (“Without a doubt,” “Outlook not so good,” et cetera) present themselves in a little window, Mr. Eberle sees a corollary to the mind. The answers “float to the surface out of the deep dark recesses,” he said.
再来说说魔法8号球,此球上会列出20种预言(比如“毫无疑问”,“前景不妙”等等),将它们展示在一个小窗口上。埃伯利认为,这是心灵感应的必然结果。问题的答案“从蓝色的液体深处浮了上来。”他说。
For John Edmark, the designer and artist who invented the Helicone in 2008, our diminishing awe25 of digital tools is exactly what attracts us to desktop toys.
设计师兼艺术家约翰·埃德马克(John Edmark)在2008年创作了螺旋松果。在他看来,人们之所以会被桌上玩具吸引,恰恰是因为人们对数字工具的敬畏感日益淡薄。
“We know anything can happen on that computer screen, and it may be beautiful or magical,” he said. But objects in the analog26 world are bound by physical constraints27. When they appear to defy the laws of nature, they seem all the more remarkable28.
“我们知道,在电脑屏幕上,任何事情都有可能发生,而它可能是美丽或者神奇的,”他说。但是现实世界中的物件受到物理定律的约束。如果它们可以呈现出违背自然规律的假象,那就更加让人觉得难能可贵。
Mr. Edmark added that he didn’t set out to design a desktop toy with the Helicone. He didn’t even mean to make something that would “spin and activate29 with a flick30 of the wrist.”
埃德马克还说,他一开始并没有打算把螺旋松果设计成桌上玩具。他的本意甚至不是要创作一件“动动手就可以旋转、并且焕发活力”的作品。
In search of unexpected behavior in the physical world, which he considers a form of beauty, he imagined a pine cone shape unfolding from the device when users turned the topmost element with a finger. It was only after the rotating mechanism31 jammed and he was trying to fix the problem that he accidentally discovered the motion that produced its striking effect.
他认为,在现实世界中,不期而至的行为是一种美,在探寻这种美的过程中,他想象出了一个装置,当使用者用一根手指转动其最上面的部分时,一个松果的形状就会展开。旋转装置卡住后,他试图解决这个问题。就在这时,他才意外地发现了那个具有惊人效果的运动机制。
The short, unplumbed history of executive toys appears to be largely a tale of happenstance.
办公室玩具拥有一段短暂而未经探索的历史,其中似乎包含着许多偶然的故事。
If there are any true forerunners32 to this genre33, said Noel Barrett, an antique-toy dealer34 and “Antiques Roadshow” regular, they would probably be the cast-iron mechanical banks popular from the 1860s to World War II. Such objects mesmerized35 beholders with their movements and, though whimsical, were not children’s playthings. (One of the biggest sellers, Mr. Barrett noted37, was the Tammany bank, featuring Boss Tweed inserting a coin in his pocket.)
诺埃尔·巴雷特(Noel Barrett)是古董玩具经销商,也是电视节目《鉴宝路演》的常客,他表示,如果这个门类有什么真正意义上的先驱,那便应该是在19世纪60年代到二战期间流行的铸铁存钱罐(cast-iron mechanical bank)了。这些存钱罐以其妙趣横生的设计,迷惑观赏者的眼睛。虽然设计风格异想天开,但它们不是孩子们的玩具。巴雷特指出,其中最热销的款式之一,是坦慕尼存钱罐(Tammany bank),其造型是特威德老大(Boss Tweed,特威德是美国历史上著名的贪腐人物,曾任坦慕尼协会的会长。坦慕尼协会是纽约市民主党的执行委员会。特威德等人任会长后,协会开始政治腐败——译注)将一枚硬币塞进口袋里的样子。
Then came the drinking bird, a toy that dipped its beak38 incessantly39 into a glass of water. The technology (based on temperature differentials created by the evaporation40 of liquid from the bird’s head) dated to 1910, Mr. Barrett said, but the object became a hit after World War II.
后来流行的是饮水鸟,这个玩具是一只不断俯下身子、将喙伸入一杯水中的小鸟。其技术原理是,鸟头的液体蒸发会造成温度差。巴雷特表示,这项技术可以追溯到1910年,但是这个玩具在二战后风靡了起来。
The clearest expression of the executive toy, however, emerged in the late 1960s, with the popularization of Newton’s Cradle. Though a few people deserve credit for its proliferation, it was Simon Prebble, a British actor, who designed an early version out of wood in 1967 and named it after its resemblance to the strings41 in a cat’s cradle game.
不过,有关办公室玩具的明确表述始于20世纪60年代末,当时正值牛顿摆的风靡时期。虽然有好几个人为牛顿摆的普及做出过贡献,但是英国演员西蒙·普雷柏(Simon Prebble)是第一人,因为他在1967年用木头设计出了早期版本的牛顿摆。由于牛顿摆的整体造型酷似cat's cradle string(即翻花绳),普雷柏将其命名为“Newton's Cradle”(即牛顿摆)。
As Mr. Prebble recently recalled, he knew nothing about classical mechanics when he found a sketch42 of the pendulum43 sequence in a book, but he enjoyed building models. After experimenting with different ball bearings, he took his design to Terence Conran, the founder44 of the London store Habitat. Mr. Conran considered stocking it, but balked45 at the cost. And the British Design Council, from which Mr. Prebble sought support, denied him a grant because the invention “hadn’t improved on Newton,” he said.
普雷柏最近回忆道,当年,他在一本书上看到摆球序列图时,对经典力学一无所知,但是他喜欢建造模型。他试验了不同的滚珠轴承后,带着自己的设计,去找了著名设计师特伦斯·康伦(Terence Conran)——伦敦家居用品店Habitat的创始人。康伦曾经考虑过备货,但是因为成本问题而犹豫不决。普雷柏向英国设计委员会(British Design Council)寻求支持,但是对方不予资助,据他说,理由是这项发明“并未在牛顿的基础上有所改善”。
An enterprising buyer at Harrods was not so picky. Mr. Prebble described hand-delivering the first units to the store because he hadn’t figured out a way to package them without tangling46 the threads. He customized a black van with pictures of his creation, causing bystanders to gape47 and snap photos. At one point, he created a giant version that, he said, knocked a small child unconscious when it was displayed in a shop.
哈洛德百货公司(Harrods)的一个商户买主就没有那么挑剔了。普雷柏先生记得,他把第一批货亲自运到了那家店,因为他想不出有什么方法可以在不缠结缠结的情况下,将货物包裹好。他定制了一辆黑色面包车,在车身上张贴了作品的图片,引得旁观者目瞪口呆,纷纷拍照留念。
It was all going pretty well until the competition heated up. In 1968, Richard Loncraine, a British actor and director who had been trained as a sculptor48, produced a version in chrome. Less expensive to make, that design helped drive Mr. Prebble’s company out of business. Mr. Prebble went on to a distinguished49 career as a voice actor with a specialty50 in audiobooks (he has recorded about 600). He now lives in Manhattan.
一切都很顺利,直到竞争开始升温。1968年,他一度创作了一个巨型版本。他说,这个巨型版本在一家商店里展出时,曾经把一个小孩撞到不省人事。理查德·隆克莱因(Richard Loncraine)是一位英国演员和导演,受过雕塑训练。他制作了一个铬合金版的牛顿摆。这种设计方案成本更低廉,最终将普雷柏的公司逼入倒闭的境地。后来,普雷柏作为一名配音演员,在职业生涯中取得了光辉的成就。他的专长是有声读物(他录制了大约600部有声读物)。普雷柏现居曼哈顿。
“I always remember people saying, ‘What’s it for?’ ” he recalled, adding that his stock response was: “If you have to ask, it’s not for you.” Newton’s Cradle was never intended for offices, he said. Its status as an executive toy simply evolved.
“我记得,总是有人跟我说,‘这东西有什么用?’”他回忆道,然后表示,他的标准答案是,“如果你还得问这个问题,那就说明它不适合你。”他说,牛顿摆从来不是为办公室的人准备的,它作为办公室玩具的定位只不过是后来慢慢演化出来的。
And yet the time was ripe for artifacts that gave personality to a workplace. The design curator Donald Albrecht, who organized an exhibition in 2000 called “On the Job: Design and the American Office” at the National Building Museum in Washington, pointed51 out that Newton’s Cradle was finding an audience around the same time (1971) that the designer Alexander Girard was creating Environmental Enrichment textiles to enliven Herman Miller’s latest office cubicle system.
不过,用个性化的工艺品来装点办公室的时机已经成熟。设计策展人唐纳德·阿尔布雷希特(Donald Albrecht)曾于2000年在华盛顿国家建筑博物馆(National Building Museum)举办了一场展览,名为“在职场:设计与美国办公室”。他指出,牛顿摆寻找受众的时间与设计师亚历山大·吉拉德(Alexander Girard)创作Environmental Enrichment系列纺织品的时间(1971年)差不多。Environmental Enrichment的创作宗旨,是为了给家居公司赫曼米勒(Herman Miller)的最新办公隔间系统注入活力。
For Mr. Albrecht, executive toys are “aspirational,” as he put it — less tools for provoking creativity than foghorns52 of identity and status in a sea of corporate53 homogeneity.
用阿尔布雷希特的话来说,办公室玩具在他的眼里很“励志”——与其说它们是激发创造力的工具,不如说它们是我们在企业同质化的海洋中彰显自身身份和地位的雾号(雾号是指,为警告雾中航行的船只而鸣的号角——译注)。
But if the ’60s introduced nonconformity to the office, later efforts weren’t always judged as benign54. A 1971 segment of the British television show “Tomorrow’s World” featured James Burke contemplating55 desktop diversions like kinetic56 sculpture and a motorized drink holder36 on the executive floor of the BBC. “What is a lonely, redundant57 human being to do all day,” he mused58, “while the computer’s doing the work downstairs?”
不过,如果说60年代的玩具给办公室注入了桀骜不驯的活力,那么,后来的办公室玩具在人们的眼里并非总是善类。在1971年的一期英国电视节目《明日世界》(Tomorrow’s World)中,詹姆斯·伯克(James Burke)在BBC的办公室里琢磨着活动雕塑、自动置杯架这类桌上玩具。“既然计算机在楼下干活,”他若有所思地说,“那么孤独而多余的人该怎么度过一天呢?”
And in a 1990 cartoon in the British humor magazine Punch, a manager asks an employee, “Do you like my new executive toy, Simpkins?” On his desk, alphabet blocks are stacked to create the message: “YOU RE FIRED.”
在英国幽默杂志《Punch》1990年发表的一幅漫画中,一位经理问他的员工,“你喜欢我的新办公室玩具吗,辛普金斯(Simpkins)?”在他的办公桌上,有一条由字母块堆叠而成的信息:“你被解雇了。”
What clearly sustained executive toys through the ’90s and beyond was tech culture. The offices of start-ups were designed like frat houses, and there was a fair chance that the chief executives were barely out of adolescence59. What wasn’t a toy?
办公室玩具之所以能够在90年代生存下来,并且延绵更长的时间,显然是因为科技文化的缘故。创业公司的办公室被设计得像大学联谊会使用的房子,而首席执行官们很可能还稚气未脱。还有什么不是玩具呢?
In 2004, Roger von Oech, who had been writing and consulting on workplace creativity since the ’70s, developed a puzzle that was a 30-sided polyhedron assembled from 30 tiny magnetic pyramids. The point was not just to reassemble the object once it was dismantled60, but to reconfigure the pieces in interesting ways. In 2006, he began to market the toy as the Ball of Whacks61.
罗杰·冯·厄克(Roger von Oech)自70年代以来一直从事职场创意方面的撰稿和咨询。2004年,他开发出了一种益智游戏——将30个小巧的磁性棱锥组装成一个30面体。其重点并不仅仅在于将玩具拆除重装,而是要以有趣的方式重装。2006年,他开始向市场推出这款玩具,称为Ball of Whacks。
“I basically created this product for cubicle geeks, people working with their minds, coming up with ideas,” he said. “They need to take a five- or 10-minute break, now and then, to pick up a physical object.”
“我创作这款产品,基本上是为了服务于办公隔间里的怪才,他们用自己的头脑工作,想出创意,”他说,“他们需要时不时休息个五到十分钟,把玩一下实体物件。”
Mr. von Oech found his market: Three years ago, Google bought 7,000 Balls of Whacks for its programmers and developers. He also appealed far beyond, selling around a million of the puzzles and their offshoots. He will introduce his latest, a more intricate version called the Big Ball of Whacks, at Toy Fair next week.
冯·厄克找到了他的市场:三年前,谷歌为其雇佣的程序员和开发人员订购了7000个Ball of Whacks。他远未止步于此,而是售出了大约一百万件产品和副产品。他将在下周的玩具展上推出最复杂的最新版本,称为Big Ball of Whacks。
A final reason executive toys linger, my sources said, is that adults are reluctant to sever62 ties with childhood. In more than one way, they can’t leave home without them.
我的采访对象表示,办公室玩具之所以经久不衰,其终极原因在于,成年人不愿意割舍童年的纽带。从多种角度讲,他们不能在没有童年纽带的情况下离开家。
Donald M. Rattner, founder of the Creative Home, a blog and design store centered on the role of creativity in the modern home, said, “The things people have out on their desks are interesting signifiers of what’s important to them and what they want to maintain in their memories.” He called that attachment63 “the Rosebud64 phenomenon.”
创意家居(Creative Home)是一家博客和设计商店,其创始人唐纳德·拉特纳(Donald M. Rattner)表示,“人们摆在桌面上的东西都是一些有意思的符号,这些符号象征着人们想要保留在记忆中的珍贵事物。”他把这种情结称为“玫瑰花蕾现象”。
Scott Eberle at the Strong museum also saw a model in Charles Foster Kane, whom he described as “the ultimate movie tycoon65.” In “Citizen Kane,” he said, the snow globe that Kane holds on his deathbed “is meant to evoke66 a nostalgia67 for a time he could never get back to. He’s trying to recover his lost, playful self.”
斯特朗博物馆的斯科特·埃伯利也在查尔斯·福斯特·凯恩(Charles Foster Kane)的身上看到了这样的例子。用他的话说,凯恩是“终极电影大亨”。他表示,在电影《公民凯恩》(Citizen Kane)中,凯恩在临终前所拿的雪景球“就是为了唤起怀旧情结,追怀一段永远回不去的时光。他是在试图唤起那个失去的、俏皮自我。”
And what plaything does Mr. Eberle have at hand?
那么埃伯利手头有什么玩物呢?
“The only one I have in my office is a yo-yo,” he said. “If I run into a sentence that’s knotty68, the yo-yo will get me out of it.”
“我唯一的办公室玩具就是溜溜球,”他说,“如果我碰上了棘手的句子,溜溜球就会帮我走出困境。”
1 retail [ˈri:teɪl] 第7级 | |
n.零售;vt.零售;转述;vi.零售;adv.以零售价格 | |
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2 cone [kəʊn] 第8级 | |
n.圆锥体,圆锥形东西,球果 | |
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3 delightful [dɪˈlaɪtfl] 第8级 | |
adj.令人高兴的,使人快乐的 | |
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4 questionable [ˈkwestʃənəbl] 第8级 | |
adj.可疑的,有问题的 | |
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5 gadget [ˈgædʒɪt] 第8级 | |
n.小巧的机械,精巧的装置,小玩意儿 | |
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6 poetic [pəʊˈetɪk] 第10级 | |
adj.富有诗意的,有诗人气质的,善于抒情的 | |
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7 fiddled [ˈfidld] 第9级 | |
v.伪造( fiddle的过去式和过去分词 );篡改;骗取;修理或稍作改动 | |
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8 dangling [ˈdæŋgəlɪŋ] 第9级 | |
悬吊着( dangle的现在分词 ); 摆动不定; 用某事物诱惑…; 吊胃口 | |
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9 demonstration [ˌdemənˈstreɪʃn] 第8级 | |
n.表明,示范,论证,示威 | |
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10 momentum [məˈmentəm] 第7级 | |
n.动力,冲力,势头;动量 | |
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11 distraction [dɪˈstrækʃn] 第8级 | |
n.精神涣散,精神不集中,消遣,娱乐 | |
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12 treadmill [ˈtredmɪl] 第12级 | |
n.踏车;单调的工作 | |
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13 alleviate [əˈli:vieɪt] 第7级 | |
vt.减轻,缓和,缓解(痛苦等) | |
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14 communal [kəˈmju:nl] 第8级 | |
adj.公有的,公共的,公社的,公社制的 | |
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15 cubicle [ˈkju:bɪkl] 第12级 | |
n.大房间中隔出的小室 | |
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16 laboring ['leɪbərɪŋ] 第7级 | |
n.劳动,操劳v.努力争取(for)( labor的现在分词 );苦干;详细分析;(指引擎)缓慢而困难地运转 | |
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17 desktop [ˈdesktɒp] 第9级 | |
n.桌面管理系统程序;台式 | |
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18 vice [vaɪs] 第7级 | |
n.坏事;恶习;[pl.]台钳,老虎钳;adj.副的 | |
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19 lull [lʌl] 第8级 | |
vt. 使平静;使安静;哄骗 vi. 平息;减弱;停止 n. 间歇;暂停;暂时平静 | |
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20 meditative [ˈmedɪtətɪv] 第12级 | |
adj.沉思的,冥想的 | |
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21 daydreaming ['deɪdri:mɪŋ] 第8级 | |
v.想入非非,空想( daydream的现在分词 ) | |
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22 enact [ɪˈnækt] 第9级 | |
vt.制定(法律);上演,扮演 | |
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23 lava [ˈlɑ:və] 第9级 | |
n.熔岩,火山岩 | |
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24 plasma [ˈplæzmə] 第11级 | |
n.血浆,细胞质,乳清 | |
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25 awe [ɔ:] 第7级 | |
n.敬畏,惊惧;vt.使敬畏,使惊惧 | |
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26 analog ['ænəlɔ:g] 第9级 | |
n.类似物,模拟 | |
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27 constraints [kən'streɪnt] 第7级 | |
强制( constraint的名词复数 ); 限制; 约束 | |
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28 remarkable [rɪˈmɑ:kəbl] 第7级 | |
adj.显著的,异常的,非凡的,值得注意的 | |
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29 activate [ˈæktɪveɪt] 第7级 | |
vt.使活动起来,使开始起作用 | |
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30 flick [flɪk] 第9级 | |
n.快速的轻打,轻打声,弹开;vt.&vi.轻弹,轻轻拂去,忽然摇动 | |
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31 mechanism [ˈmekənɪzəm] 第7级 | |
n.机械装置;机构,结构 | |
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32 forerunners ['fɔ:rʌnəz] 第8级 | |
n.先驱( forerunner的名词复数 );开路人;先兆;前兆 | |
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33 genre ['ʒɒ̃rə] 第9级 | |
n.(文学、艺术等的)类型,体裁,风格 | |
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34 dealer [ˈdi:lə(r)] 第7级 | |
n.商人,贩子 | |
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35 mesmerized [ˈmezməˌraɪzd] 第10级 | |
v.使入迷( mesmerize的过去式和过去分词 ) | |
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36 holder [ˈhəʊldə(r)] 第7级 | |
n.持有者,占有者;(台,架等)支持物 | |
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37 noted [ˈnəʊtɪd] 第8级 | |
adj.著名的,知名的 | |
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38 beak [bi:k] 第8级 | |
n.鸟嘴,茶壶嘴,钩形鼻 | |
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39 incessantly [in'sesntli] 第8级 | |
ad.不停地 | |
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40 evaporation [ɪˌvæpə'reɪʃn] 第11级 | |
n.蒸发,消失 | |
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41 strings [strɪŋz] 第12级 | |
n.弦 | |
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42 sketch [sketʃ] 第7级 | |
n.草图;梗概;素描;vt.&vi.素描;概述 | |
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43 pendulum [ˈpendjələm] 第7级 | |
n.摆,钟摆 | |
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44 Founder [ˈfaʊndə(r)] 第8级 | |
n.创始者,缔造者 | |
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45 balked ['bɔ:kt] 第10级 | |
v.畏缩不前,犹豫( balk的过去式和过去分词 );(指马)不肯跑 | |
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46 tangling [ˈtæŋɡlɪŋ] 第7级 | |
(使)缠结, (使)乱作一团( tangle的现在分词 ) | |
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47 gape [geɪp] 第8级 | |
vi. 裂开,张开;打呵欠 n. 裂口,张嘴;呵欠 | |
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48 sculptor [ˈskʌlptə(r)] 第8级 | |
n.雕刻家,雕刻家 | |
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49 distinguished [dɪˈstɪŋgwɪʃt] 第8级 | |
adj.卓越的,杰出的,著名的 | |
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50 specialty [ˈspeʃəlti] 第7级 | |
n.(speciality)特性,特质;专业,专长 | |
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51 pointed [ˈpɔɪntɪd] 第7级 | |
adj.尖的,直截了当的 | |
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53 corporate [ˈkɔ:pərət] 第7级 | |
adj.共同的,全体的;公司的,企业的 | |
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54 benign [bɪˈnaɪn] 第7级 | |
adj.善良的,慈祥的;良性的,无危险的 | |
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55 contemplating [ˈkɔntempleitɪŋ] 第7级 | |
深思,细想,仔细考虑( contemplate的现在分词 ); 注视,凝视; 考虑接受(发生某事的可能性); 深思熟虑,沉思,苦思冥想 | |
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56 kinetic [kɪˈnetɪk] 第9级 | |
adj.运动的;动力学的 | |
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57 redundant [rɪˈdʌndənt] 第7级 | |
adj.多余的,过剩的;(食物)丰富的;被解雇的 | |
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58 mused [m'ju:zd] 第8级 | |
v.沉思,冥想( muse的过去式和过去分词 );沉思自语说(某事) | |
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59 adolescence [ˌædəˈlesns] 第8级 | |
n.青春期,青少年 | |
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60 dismantled [disˈmæntld] 第10级 | |
拆开( dismantle的过去式和过去分词 ); 拆卸; 废除; 取消 | |
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61 whacks [hwæks] 第11级 | |
n.重击声( whack的名词复数 );不正常;有毛病v.重击,使劲打( whack的第三人称单数 ) | |
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62 sever [ˈsevə(r)] 第9级 | |
vt.切开,割开;断绝,中断;vi.断;裂开;分离 | |
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63 attachment [əˈtætʃmənt] 第7级 | |
n.附属物,附件;依恋;依附 | |
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64 rosebud [ˈrəʊzbʌd] 第11级 | |
n.蔷薇花蕾,妙龄少女 | |
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65 tycoon [taɪˈku:n] 第10级 | |
n.有钱有势的企业家,大亨 | |
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66 evoke [ɪˈvəʊk] 第7级 | |
vt.唤起,引起,使人想起 | |
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